Reflection modes
Choose Hall, Random, or Nonlinear using the three buttons between Position and Sync. Each mode gives the same room model a different reverb character. The choice is global: all four slots use the selected mode, and slot changes, Copy/Paste, and the Random button leave it unchanged. The selected mode is saved with the complete preset.
Hall is the original, default algorithm: a smooth, spacious hall with a dense late tail. Start here for sustained synths, pads, and long washes. The original Hall sound is unchanged by the addition of the other modes.
Random is an irregular, chamber-like space with more prominent individual reflections and less emphasis on a smooth late wash. Its reflection pattern is controlled by the geometry, not by free-running random changes. Room Size stretches the reflection spacing and late-network timings; walls, height, angles, and node position reshape the paths and their balance.
Nonlinear builds a finite cloud of reflections instead of a continuously recirculating tail. It can swell and then end in a gated-like shape rather than fading like a conventional hall. It works on sustained sounds as well as short hits; there is no input-triggered gate to open.
Nonlinear controls use Tail Length to set the cloud's duration, Bloom to push it toward a slower, more pronounced buildup, and Decay to soften or tighten its ending. Reflections changes the density, Damping controls brightness, and geometry still shapes the reflection timing and stereo balance.
Moving between spaces choose one mode, then store contrasting sizes, shapes, and positions in the slots. Use Slew and the sequencer to move through them, or orbit the node continuously. In Random, try a small room in one slot and a much larger room in another to hear the reflection pattern expand as it moves.
Switching modes briefly fades the wet signal down, clears the previous reverb, and fades the new mode in. It does not morph or carry the old tail into the new algorithm. Use slot and geometry changes for continuous movement within a mode.